Tag: Gm quirks

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  • Chameleon Cloak

    h2. The Chameleon Cloak h3. Page 302, core rule book Knoxx examined her cloak as she sat resting. It was a little worn, an there was a rip in the side. Thinking on it, she figured maybe it wasn't such a good idea to wear it while hacking at …

  • House Rules

    [[David's Quirks | Back]] 1. Attacking cautiously and recklessly will have an in game effect. The cypher system assumes that GM’s will take a players description and possibly award them an advantage for an action depending on what they are doing. It …